Fully complete character creation system including abilities and appearance.Overworld map is in place and can be mostly explored.Level Up system is working, skills and talents can be earned and bought.All character species except the Automaton are now playable.Shop system is mostly working except for enchanting and forging of items.“The current Early Access build has the following features: What is the current state of the Early Access version? Completed multiplayer build with matchmaking and leaderboards[/list.More system options, useability and game stability.
Roughly 75% of armour and weapon sets are complete.Dungeons are not available yet ( 3-4 months time ).Roughly 60% of arenas and champions of the single player campaign are ready (2 months or so).“Here's a breakdown of what is in the Early Access build vs the full builds of the game. How is the full version planned to differ from the Early Access version? “The game went into Early Access on May 27 and I'm expecting a full release roughly 6 months or so later once I'm happy (and the community is happy) that the game is polished and ready to go full launch.” Early Access allows me that luxury, to listen to the players and improve on the game iteratively.”Īpproximately how long will this game be in Early Access? In the past, I've launched S&S games that weren't quite ready and I want to avoid that mistake by allowing the game time to grow and improve before unleashing it fully upon the world. “This is by far the biggest Swords and Sandals game I've ever made, and I want to get it right! The additions of multiplayer to the game and the entirely new skill systems mean there's going to be a lot of balancing, bugfixing and feature adding going in once the core game is there.